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We just put out the final build for $10 patrons and there's going to be some additional testing and fixing up stuff before make available to $5 patrons. Lots of nice stuff has been added and I'm playing the game from the start to get the full experience and to fix any remaining errors and typos I find.
Sensual Realms v1.0 Changelog:
Previous saves are compatible! Just put your old saves into the www/save folder.
New Content
-After beating Digenia, talk to Jelene and you will unlock a new version of Digenia's Realm where you can keep fighting enemies!
-Added a dialog option to Fura, Granilia, Black Rose, Mistress Malixer and Maid Marian after Digenia is defeated.
-Added new equipment and items to the shop.
Fixes
-Vasectome should now work correctly.
-Fixed various weapons and armors appearing in the shop earlier than intended.
-Fixed some typos in the final boss scene.
-Fixed some typos when talking to Black Rose.
-Fixed a bug with the Cidella tutorial fight in which an error came up for the background.
-Fixed some of Malixer's dialog options appearing incorrectly.
-The left and right arrows in the party window in the main menu now work correctly.
-Fixed tooltips appearing partly covered on the left side of the screen.
-Fixed status effect icons being partly covered on the left side of the screen.
-Fixed the hitbox of the party member window when using skills/items that apply to the entire party, when out of battle.
-Created an error that caused the Vampire Archer's battle sprites to be slightly blurry.
-Fixed the name tag of characters still appearing when the player has dialog options to choose from.
-Enhancement is no longer selectable if there are no defeated party members.
Tweaks
-Added a skip/fast foward button option. Hold ctrl to skip ahead.
-Added the option to see defeated enemy battle sprites in the gallery.
-All party members now have a base 5% critical rate.
-You can now go directly back to Levaya from your Levaya home.
-Increased the size of Jelene's bust art sprite.
-The game now preloads enemy sprites at the start of a battle for a smoother transition to their cloth damage variations.
-The game now preloads map icons when the application starts, for a smoother transition to their different states (ie. hover, idle, etc).
-The game now fades in and out the in-game main menu screen for a smoother transition.
-Improved the formation menu with easy to use image buttons.
-Main menu screen now gives an indication of whether a party member is selected to be in battle.
-Added sound effect for equipping equipment.
-Added sound effect for saving and loading.
-Reduced the drop rate of items from defeating enemies.
-Changed the battle "encounter effect" when a battle starts to a fade out/fade in.
-Resized map icons.
-You can now use backspace when naming Tarrus to delete a character, and a delete button was also added to the name input window.
-Added a sound when using skills in the skills menu.
-Made the Enhancement item more expensive.
-Made Herbal Remedy more expensive.
-Vasectome now appears in the item list during battle even if it can't be used.
-Changed Hex's description to clarify that it doesn't work against bosses.